Reinvent The Wheel

Round is nice, but we can do better!

December 9, 2011
by Simon J Stuart
7 Comments

TKinect (v2) SVN update

For all those interested, there has been a substancial update to TKinect (v2) on the SVN today. Carl Kenner (www.glovepie.org) has very kindly gone through TKinect (v2) with a fine-toothed comb, has discovered the cause of the various issues we’ve … Continue reading

Kinect_Skeleton_Only

September 8, 2011
by Simon J Stuart
11 Comments

TKinect for Delphi has Skeletal Tracking

I just wanted to show some developmental progress for TKinect version 2 (using the official Kinect SDK). TKinect version 2 makes it as easy as it can possibly be to track up to 6 individual people’s limbs in real-time. Obviously, … Continue reading

May 13, 2011
by Simon J Stuart
2 Comments

Primitive Hand and Fingertip detection with TKinect and Delphi

Yesterday, I received a comment here on my blog from a Mr. Victory Fernandes. Victory (which is an awesome name) is a professional Delphi developer based in Brazil. When he’s not programming, he rides motorcycles (just like me)… so in a sense we’re kindred spirits in our work, and our bikes… Continue reading

February 17, 2011
by Simon J Stuart
0 comments

An Array Manager Template for Delphi

For those who don’t know, I have recently released a light-weight RAD Studio/Delphi/C++ tool called RADPlates, allowing you (fellow programmer) to produce Code Completion Templates for the IDE (version 2005 and up). Code Completion Templates allow you to take common … Continue reading

TKinect - Depth Tracking

January 14, 2011
by Simon J Stuart
3 Comments

TKinect – Real Depth, Real Possibilities!

For those who aren’t already aware, TKinect was updated on the SVN repository on Friday 14th January 2011. It now includes a means of determining the real distance of any point on the Depth image… The code sample above shows … Continue reading

Kinect Depth Map Gradient

January 2, 2011
by Simon J Stuart
10 Comments

TKinect for Delphi – Motion tracking in 3 Dimensions

By now we’ve all seen the fancy Depth Image output from the Kinect controller for the Xbox 360. Most immediately recognize that the various colors represent distance between the camera and various objects/boundaries within its scope, however I have yet … Continue reading

IT Security Lab's 3D TKinect for Delphi Demo

December 28, 2010
by Simon J Stuart
1 Comment

TKinect for Delphi – Official page and Amazing Demos

Firstly I would like to pay a special “thank you” to Aleks of IT Security Lab for producing some amazing demos using TKinect for Delphi. The two demos he has produced showcase both 2D and 3D motion capture/tracking techniques. The … Continue reading

December 18, 2010
by Simon J Stuart
3 Comments

TKinect for Delphi – Test Release on SVN

A very brief heads-up to tell you that TKinect for Delphi has been released on my Open Source SVN. Remember: at this point the code is essentially untested (I still don’t have possession of a Kinect, it’ll be here in … Continue reading

December 17, 2010
by Simon J Stuart
0 comments

TKinect for Delphi – A valuable contribution

I would like to make a special “thank you” notice to Embarcadero, my most valued source for development tools (Delphi, C++, Delphi Prism, RadPHP and much more), for their amazing donation of a Microsoft Kinect Controller. This contribution allows me … Continue reading

December 14, 2010
by Simon J Stuart
4 Comments

TKinect for Delphi – Code Examples

Anyone out there familiar with header translations and linking of DLLs to provide additional (external) functionality to your Delphi application(s) will no doubt be familiar with the concept of External Methods: functions and procedures existing outside of your application with … Continue reading