Stabbed in the back by Microsoft In a recent experiment, I discovered that Microsoft have deliberately capped the minimum depth range of the Xbox Kinect controller (when running it on a Windows 7 PC using the official Beta 2 Kinect … Continue reading →
I don’t know how many of you out there are testing/running FireMonkey applications (HD or 3D) on a CrossFireX graphics setup, but if you have I’m interested to know if you’re experiencing the same issues I have. When running any … Continue reading →
It is quite probably the most common elementary design flaw we all make at some point or another, many even to this day. You create a new VCL Application project, and the very first thing you do is start dropping buttons and other controls onto the form… Continue reading →
Yesterday, I received a comment here on my blog from a Mr. Victory Fernandes. Victory (which is an awesome name) is a professional Delphi developer based in Brazil. When he’s not programming, he rides motorcycles (just like me)… so in a sense we’re kindred spirits in our work, and our bikes… Continue reading →
First and foremost, I’d like to thank Nick Hodges for this special mention of the project (and an evaluation of my true identity cutting quite close to the calcium-based structures beneath my gray skin… I’m joking of course). Like me, … Continue reading →
For those who don’t know, I have recently released a light-weight RAD Studio/Delphi/C++ tool called RADPlates, allowing you (fellow programmer) to produce Code Completion Templates for the IDE (version 2005 and up). Code Completion Templates allow you to take common … Continue reading →
For those who aren’t already aware, TKinect was updated on the SVN repository on Friday 14th January 2011. It now includes a means of determining the real distance of any point on the Depth image… The code sample above shows … Continue reading →
By now we’ve all seen the fancy Depth Image output from the Kinect controller for the Xbox 360. Most immediately recognize that the various colors represent distance between the camera and various objects/boundaries within its scope, however I have yet … Continue reading →
Firstly I would like to pay a special “thank you” to Aleks of IT Security Lab for producing some amazing demos using TKinect for Delphi. The two demos he has produced showcase both 2D and 3D motion capture/tracking techniques. The … Continue reading →
A very brief heads-up to tell you that TKinect for Delphi has been released on my Open Source SVN. Remember: at this point the code is essentially untested (I still don’t have possession of a Kinect, it’ll be here in … Continue reading →